3ds Max Grundlagen für die Modellierung von Videospiel-Assets: Modellieren Sie eine komplette Spielumgebung...
3ds Max Basics for Modeling Video Game Assets : Model a Complete Game Environment and Export to Unity or Other Game Engines, Paperback by Culbertson, William, ISBN 1138345067, ISBN-13 9781138345065, Brand New, Free P&P in the UK The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.
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