Instabile Ästhetik: Spiel-Engines und die Fremdheit des Moddings von Eddie Lohmey
60,12 €
They hacked, glitched, and dismantled popular first-person shooters such as Doom (1993) and Quake (1996) to engage players in new kinds of embodied activity. Gabrielle Jennings, Associate Professor, Graduate Art, ArtCenter College of Design, US .
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