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Schwarze Kunst der 3D-Spielprogrammierung: Schreiben Sie Ihr eigenes High-Speed-3D-Polygon - ohne Disc

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27,32 €

This comprehensive textbook on 3D game programming is a must-have for any computer science student or game developer. Written by Andre Lamothe, the book covers the basics of writing high-speed 3D polygon video games in C. The book includes 1224 pages and covers topics such as programming, graphics, and game design. The textbook is in the format of a CD-ROM and trade paperback, with the ISBN 0673544550 and EAN 9780673544554. The book is published by SAMS and is suitable for anyone interested in computer programming and game development. This book is a valuable resource for anyone looking to learn about 3D game programming and is a great addition to any computer science library.

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