Die Inhalte dieser Webseite enthalten Affiliate-Links, für die wir möglicherweise eine Vergütung erhalten.
  • Bild 1
  • Bild 2
  • Bild 3
  • Bild 4

AI Game Engine Programmierung von Brian Schwab (2004, Trade Paperback)

Ø 5.0
0 Bewertungen
14,48 €

This textbook, titled "AI Game Engine Programming" by Brian Schwab, is a comprehensive guide for programming games using artificial intelligence. The book covers various topics such as programming, game development, and AI & Semantics. It is a trade paperback format and has 594 pages. The book is published by Charles River Apparel Media in 2004 and the author is Brian Schwab. The book's length is 9.1 inches, width is 7.4 inches, and height is 1.4 inches. The book weighs 35.3 ounces and is written in English.

Jetzt bei Ebay: